Cubebrush Art School Term 2 By Marc Brunet New ((install)) Online
Marc Brunet, a former Senior Character Artist at Blizzard Entertainment, built this program to bypass the "filler" classes of traditional four-year degrees.
: This is the centerpiece of the term. It moves beyond basic "nude figure drawing" to focus on the skeletal and muscular structures of the head and torso.
While the curriculum is highly rated, there are key updates and community feedback to keep in mind for new students: ART School - TERM 2 - Cubebrush cubebrush art school term 2 by marc brunet new
Term 2 consists of approximately of pre-recorded video lessons. It is designed to take students from pure technical exercises into the realm of conceptual design and human construction.
: The course includes specific assignments and access to a dedicated Cubebrush Forum where students share progress and maintain accountability. Important Considerations for 2025/2026 Marc Brunet, a former Senior Character Artist at
: Focuses on the "language" of art—how to use shapes and composition to tell a story or convey a specific mood to the viewer.
: The lessons emphasize digital shortcuts and techniques used by professionals in game development and film. While the curriculum is highly rated, there are
This is Term 2 of ART School * Visual Communication 2. * Photoshop for Digital Prod 2. * Perspective 2. * Anatomy 1. ART School - Cubebrush