Since the player is "driving" on their computer, but the helicopter exists for everyone, you must use .
Using AngularVelocity , you can smoothly rotate the helicopter based on mouse movement or WASD keys. 3. Client-to-Server Communication (RemoteEvents) fe helicopter script
is the security protocol that ensures only the server can make permanent changes to the game world. An FE Helicopter Script is designed to handle user input on the client side (tilting, accelerating) while communicating with the server to move the actual physical helicopter model so other players can see it flying. Core Components of a Helicopter Script Since the player is "driving" on their computer,
A functional helicopter isn't just a flying car; it requires specific physics to feel "right." Here are the three pillars of a solid script: 1. VectorForce and LinearVelocity VectorForce and LinearVelocity