Gateway Imploded Because There Was Not Enough Space To Spawn The Next Wave Verified 💯 Direct

Late-game waves often include Giants or large bosses that require significant vertical clearance.

In modpacks like ATM 10 , a specific conflict with the Shiny! mod has been verified to cause gateway failures. GitHubhttps://github.com Not enough space for gateway pearls · Issue #9019 - GitHub Late-game waves often include Giants or large bosses

While you might have a 100x100 flat platform, the gateway checks for as well. Late-game waves often include Giants or large bosses

Players have found that moving the same setup from a custom dimension back to the Overworld often solves the issue instantly. 2. Hidden Height Requirements (The Giant Problem) Late-game waves often include Giants or large bosses

One of the most common causes is attempting to run a gateway in a dimension it wasn't designed for.