House Of Shinobi — -pre-release- -cutepercentage-
CutePercentage integrates several interactive systems to keep players engaged beyond reading:
During its phase, which began in August 2024, the game introduced a massive foundation for its ongoing development. The initial launch package included: 60,000+ words of introductory storyline and events. House of Shinobi -Pre-Release- -CutePercentage-
The ramen shop serves as a primary way to earn money and points. Players can purchase power-ups to increase their scores and unlock further story events. Players can purchase power-ups to increase their scores
, developed by CutePercentage , is a narratively driven adult visual novel set in a reimagined shinobi world where players navigate complex relationships and moral dilemmas. Currently in active development, the game features a blend of traditional visual novel storytelling and engaging mini-game mechanics. Overview of House of Shinobi Overview of House of Shinobi Characters like Hinata
Characters like Hinata have "Love" or "Hatred" paths. Actions can lead to characters being "Obedient" or "Unwillingly Obedient," which dictates which scenes and missions become available.
The story places you in the shoes of a protagonist living with two beautiful roommates a few years after a devastating shinobi war. As the world shifts toward imperialistic ideals, you must choose between protecting your loved ones or descending into a life of hedonism. Visual Novel / Narrative Experience Developer: CutePercentage Platform: PC, Web (Playable in browser), and Mobile