Not every line needs to move. Use static segments for parts of a torso or a helmet to keep your animation handles (the red dots) from becoming overwhelming. 2. Master the Depth (Z-Order)
While Pivot comes with a few basic figures, the community has created thousands of specialized assets. If you want to expand your library, these are the gold mines: pivot animator stick library
This is crucial. Keep a folder for muzzle flashes, blood splatters, and energy beams. Background Elements: Trees, buildings, and ground textures. Creating Your Own Assets: The Figure Builder Not every line needs to move